I apologize, but the release of Re-Hoard
has been delayed indefinitely.
When I initially placed the deadline of the game, I thought that I could do a complete game by the end of the month, though I got a small feeling that even a game of this simplicity would take its time.
...how true that was.
A few days before release, I realized that I would have to take a lot of time in fully
developing the opponents, that is, not only their designs, but also their movements before and after they spot the dragon. Add the testing of the artificial intelligence, and then...
Despite this, you may see in my GitHub account the work that I had already put into the game